We know how to set it up, and we've watched it work. We've even got some ideas from Youtube, but seriously need some help to wrap some cool learning around this tool - yes we've gone the wrong way about it!
Any design thinking, problems to solve, creative ideas to develop, games to make with 8-9 year olds? HELP!
I think the best idea is to get more familiar with Scratch first- once you see how many ways you can create interactive games on Scratch you'll see how the Makey Makey could be added onto this as the 'game controller'. Could be a standard controller (left, right, up, down), quiz answer device (choose a,b,c,d) or a musical keyboard. Heaps of possibilities!
I put a book on iBooks a few years ago about Scratch - some of it is outdated now, but could help you to see the scope of possibilities.
Otherwise look up making games with Scratch.
Oh my goodness Linda, thank you for your ideas, I love the controller potential with open-ended games. I'll try that. Thank you for sharing the iBook resource you've made too. How cool. I'm off to download it. Is this a book students can dive into too?
What about getting the class to grow something using aquaponics. Use the Makey Makey ikit to measure PH or growth rate or oxygen. Then use Scratch to show the results in a virtual aquaponic environment.
Thanks for sharing this site Ginette, I've just started viewing and reading some school stories in ScratchEd and instantly saw how combining real objects in an electronic circuit ties in nicely with coding in Scratch. I can see the potential for collaborative music making from this story, Learning at the Intersection of Programming and Musicality: MaKey MaKey + Scratch ... something I couldn't see before, so thanks again.